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Senior Virtual Lighting Artist with Unreal Engine (Freelance)
Silverspoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.
Contract Details:
This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
- Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
- Create mood and atmosphere through real-time lighting that aligns with the projects art direction and technical needs.
- Develop lighting systems, color grading, and other post-process setups to enhance the visual quality.
- Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.
- Translate lighting references, concepts, and art styles into gameplay lighting.
- Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lighting goals.
- Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.
- Keep up to date with new technologies and continue to improve on existing workflows.
- Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
- Must possess a strong sense of composition, color, lighting, perspective, and scale
- Demonstrated understanding of how light, shadow, and color create environmental tone and mood.
- Proficiency in real-time lighting principles.
- A strong team player who takes direction and constructive feedback well is integral to this position
- Excellent communication and organizational skills, with the ability to work well in a collaborative team environment
- Must be able to complete tasks on tight deadlines and work in a very fast paced environment
- At least 2 years experience in Unreal Engine
- Advanced understanding of shaders
- Experience with AR, XR and other new media concepts.
- Experience in live TV, concerts or events.