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Virtual Reality Specialist (Onsite)
<div><b>Date Posted:</b><br/>2026-06-02<br/><b>Country:</b><br/>United States of America<br/><b>Location:</b><br/>US-CT-EAST HARTFORD-CTC ~ 400 Main St ~ BLDG CTC<br/><b>Position Role Type:</b><br/>Onsite<br/><b>U.S. Citizen, U.S. Person, or Immigration Status Requirements: </b><br/>U.S. citizenship is required, as only U.S. citizens are authorized to access certain necessary systems.<br/><b>Security Clearance Type: </b><br/>None/Not Required<br/><b>Security Clearance Status: </b><br/>Not Required<br/><br/><b>Pratt & Whitney</b> is a world leader in the design, manufacture and service of aircraft engines and auxiliary power systems and has been revolutionizing modern flight for over 100 years. Join us and help shape the future of aerospace and defense.<br/><br/>The Pratt & Whitney Customer Training Center (CTC) is seeking an experienced Software Engineer to assist in the development and execution of next generation training infrastructure. Using modern commercial hardware and software, this role focuses on planning, prototyping, and guiding the creation of tools and processes that enable scalable, high quality training solutions across the organization. The candidate will play a key role in embedding these solutions into business processes and ensuring consistency, repeatability, and alignment with quality standards.<br/><br/>This position also involves cross organizational collaboration, sharing best practices, and supporting both Military and Commercial Engine customers.<br/><br/><b>What You Will Do:</b><br/><ul><li>Lead collaboration with Instructional Systems Designers and Subject Matter Experts to assess business needs, evaluate training requests, and identify opportunities for 3D/VR/AR/MR solutions.</li><li>Oversee the interaction design and information architecture process to ensure intuitive user experiences for both novice and expert learners.</li><li>Establish and manage procedures that support hardware and software product development throughout the project lifecycle.</li><li>Assist in directing the design, development, testing, documentation, and debugging of training platforms that incorporate logical and mathematical components.</li><li>Ensure development teams deliver clean, well structured, and maintainable code that meets project requirements and quality expectations.</li><li>Coordinate issue tracking, documentation, and resolution by partnering with testers, users, and technical teams.</li><li>Analyze system capabilities and user workflows to define requirements and resolve issues related to system purpose, data inputs, and outputs.</li><li>Enforce adherence to hardware and software standards across all project deliverables.</li><li>Monitor industry trends in real time graphics and XR technologies to inform long term planning and technology selection.</li><li>Contribute to the development of companywide software configuration standards and best practices.</li><li>Support training and knowledge sharing activities related to configuration management tools and software quality processes.</li><li>Develop and deliver training sessions, workshops, and onboarding programs to upskill internal teams on the PW 3D ecosystem.</li><li>Evaluate new XR technologies, tools, and vendor capabilities to support emerging program needs.</li><li>Ability to travel to manufacturing, maintenance, or training facilities as needed.</li></ul><br/><br/><b>Qualifications You Must Have:</b><br/><ul><li>Bachelor's degree and 5 years of relevant software development experience; Or Associates Degree and 7 years of experience as listed above.</li><li>Skilled at operating within highly regulated, compliance-driven aerospace or similar</li><li>Adept in object-oriented programming languages such as C# or C++, Python, SQL, or web service integration frameworks.</li><li>Experience in at least one of the following: low-level computer graphics programming (OpenGL / DirectX) or commercial game engines (Unity3D, Unreal, CryEngine/ Lumberyard).</li><li>Experience developing immersive real-time applications for VR/AR/MR platforms and large-scale visualization systems including head-mounted displays, interactive simulation environments, tiled display walls, and immersive training systems.</li><li>Familiarity with standard XR development practices, tools, and design patterns.</li><li>Ability to understand business needs, articulate trade-offs and discuss solutions with business and development teams.</li><li>Knowledge of modern 3D graphics and visualization pipelines including shaders, physically based rendering (PBR), lighting models, material systems, and real-time asset interchange formats such as USD, MaterialX, and glTF.</li><li>Experience in system integration, debugging, and modular architecture design.</li></ul><br/><br/><b>Qualifications We Prefer:</b><br/><ul><li>Degree in computer science, computer engineering, information technology, human computer interaction, or game design;</li><li>Ability to embrace challenges and opportunities, be self-motivated, self-directed, organized, and passionate about the latest technology; embrace collaborative teamwork</li><li>Demonstrated analytical thinking and strong problem-solving abilities</li><li>Clear and effective technical communication, including documentation skills</li><li>Ability to collaborate seamlessly across cross-functional teams</li><li>Proven ownership of initiatives and leadership of projects to completion</li><li>Skilled at operating within highly regulated, compliance-driven aerospace environments knowledge of aviation maintenance training standards and operational procedures.</li><li>Background in aerospace manufacturing, MRO (Maintenance, Repair & Overhaul), or propulsion engineering.</li><li>Experience mentoring junior developers or leading immersive technology initiatives.</li></ul><br/><br/><b>Learn More and Apply:</b><br/><br/>Please ensure the role type defined below is appropriate for your needs before applying to this role. This position is classified as:<br/><br/><b>Onsite: </b>Employees who are working in Onsite roles will work primarily onsite. This includes all production and maintenance employees, as they are essential to the development of our products.<br/><br/>Candidates will learn more about role type and current site status throughout the recruiting process. For onsite and hybrid roles, commuting to and from the assigned site is the employee's personal responsibility.<br/><br/><b>As part of our commitment to maintaining a secure hiring process, candidates may be asked to attend select steps of the interview process in-person at one of our office locations, regardless of whether the role is designated as on-site, hybrid or remote.</b><br/><br/>The salary range for this role is 86,800 USD - 165,200 USD. The salary range provided is a good faith estimate representative of all experience levels. RTX considers several factors when extending an offer, including but not limited to, the role, function and associated responsibilities, a candidate's work experience, location, education/training, and key skills.<br/><br/>Hired applicants may be eligible for benefits, including but not limited to, medical, dental, vision, life insurance, short-term disability, long-term disability, 401(k) match, flexible spending accounts, flexible work schedules, employee assistance program, Employee Scholar Program, parental leave, paid time off, and holidays. Specific benefits are dependent upon the specific business unit as well as whether or not the position is covered by a collective-bargaining agreement.<br/><br/>Hired applicants may be eligible for annual short-term and/or long-term incentive compensation programs depending on the level of the position and whether or not it is covered by a collective-bargaining agreement. Payments under these annual programs are not guaranteed and are dependent upon a variety of factors including, but not limited to, individual performance, business unit performance, and/or the company's performance.<br/><br/>This role is a U.S.-based role. If the successful candidate resides in a U.S. territory, the appropriate pay structure and benefits will apply.<br/><br/>RTX anticipates the application window closing approximately 40 days from the date the notice was posted. However, factors such as candidate flow and business necessity may require RTX to shorten or extend the application window.<br/></div>